I recently attended the 3rd annual Spring Conference on Student Learning and Success at MSU. The first year it ran, it was a joining of a couple of similar events across campus that previously had been taking place simultaneously. This year, there were more added to the party.
“Why would any human being anywhere in the world come to East Lansing, Michigan (of all places), for their education and spend lots of money to do so?”
We ask this a lot, because in order to serve the needs of students and create a culture of care,
I’m tired. In the best way.
Since mid-February I have attended the Educause Learning Initiative (ELI) conference in Anaheim, an invited NSF work group on creating inclusive STEM studio learning environments, interned at an amazing design firm in Chicago for a week, and was the virtual engagement co-chair of the OLC Innovate conference.
The “business,” if you will, of higher education is to provide learners with transformative experiences.
Or it should be.
This is perhaps a controversial statement. To be sure, there are a number of different and contrastive if not competitive ideas about what a university is and should be.
My prior two blog posts in this series on the Future of Digital Learning considered definitions and questions raised in our community this year. The writing thus far touches on opportunities present in these ideas about education and emerging potential in the digital era. This post will identify several in brief teases.
In many museums, docents share knowledge about artwork or special exhibits with museum visitors. These docents receive training or are particular experts on certain movements or styles. For Science Gallery International, the docent role is transformed in several ways. First, the role is staffed by young people—the same people who are in Science Gallery’s target audience of 15-25-year-olds.
Earlier this semester, 134 faculty and staff from Michigan State University gathered at the Hub for six lightning talks from faculty representing the Colleges of Education, Music, Arts and Letters, Natural Science, and Communication Arts and Sciences.
When Manna Chowdhury first became aware of the Detroit Science Gallery mediator position for the HUSTLE exhibit, it was because of a class she was enrolled in, while still in high school. After reading the mission statement and realizing that the mission of Science Gallery’s dedication to public engagement with science and art,
Michigan State University has launched the first iOS Design Lab in the United States. The Hub for Innovation in Learning and Technology and the College of Arts & Letters have been working with Apple to offer students a space to create, share, and impact their communities by solving challenges through Swift,
I’m Brendan Guenther, MSU’s first Chief Academic Digital Officer, and this is my first time writing for the Hub blog. Many of our colleagues in East Lansing know me as a technology leader for MSU IT. In this new role I will be working to realize MSU’s digital learning strategy.